NFL Sim Flowchart — Help

Interactions

Layout

Phases flow left-to-right (Initialization → Play Execution → Play Aftermath). Inside each sub-diagram, trees also flow left-to-right: root on the left, children to the right. Sub-diagrams stack vertically within their phase band.

Color key

Initialization
Play Execution
Play Aftermath
Game Over

Why arrow pills?

An arrow is only drawn when the target state has exactly one possible source in the entire state machine — that makes 6 real arrows (Drive Cycle’s Play Call → Pass, Rush, Punt, FG, Spike, Kneel). Every other cross-sub-diagram transition is shown as a clickable pill that pans to the target, keeping the layout legible.

click node to focus· /Ctrl-click to add· drag / H-scroll to pan· wheel / +− to zoom· Home reset